Zero Day Armory

Root Access 2046

The city has two owners.

It is 2046. The seawall broke, the undercity flooded, and the only thing still dry is the arcology. Terable Corp owns the lights. NU11 owns the dark. Both armies are printed at 28mm; both are waiting on a shelf for you.

NU11 forces on the board

Slum-hacker collective

NU11

Acid-green graffiti, scavenged steel, stolen signal. NU11 wins by outnumbering, out-hacking and never being where the corp guns are pointing.

  • Signal Ghosts

    Enemy shooting at NU11 infantry from more than 12" away is at −1 to hit.

  • Scrapyard Ingenuity

    Whenever a NU11 model loses a wound, roll a d6: on a 6 the wound is not lost.

  • Burn the ICE

    NU11 hackers add +1 to hack rolls against enemy drones, vehicles and walkers.

Shop NU11
Terable Corp forces on the board

Corporate security division

Terable Corp

Corporate security in clean white armor, electric-blue T emblems glowing in the rain. Terable wins with better armor, better aim, layered ICE — and by billing NU11 for the damages.

  • Corporate ICE

    When an enemy exploit targets a Terable unit, the denial roll may be made by the target or by any friendly ICE unit within 6".

  • Drone Network

    Terable units within 6" of a friendly drone re-roll hit rolls of 1; drones near a non-drone unit gain +1 Ld and may use its line of sight.

  • Elite Drilling

    Terable infantry may shoot after Falling Back, at −1 to hit.

Shop Terable Corp